Emelie Kronquist's logo.Emelie Kronquist's logo.

Unreal/WWise Demo

Game demo created to showcase sound design and implementation skills with Unreal and Wwise. All sound effects were recorded, edited, and mixed personally, and the game level was custom-made. Created for Sound & Music For Video Games II (MUSC 3130) with Jeff Merkel, Spring Semester 2023.



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As a final project for Jeff Merkel's Game Audio II course at the University of Colorado Denver, I created a game demo and implemented sound effects and music. The game was created in Unreal by myself, and Wwise was used to implement sound effects. The demo was set up to showcase the various recordings and projects I had made throughout the semester for the class. C++ was used to create both the game demo and custom Wwise implementation.

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